glsl: Add "built-in" functions to do add(fp64, fp64)
authorElie Tournier <tournier.elie@gmail.com>
Tue, 8 Aug 2017 14:39:58 +0000 (15:39 +0100)
committerMatt Turner <mattst88@gmail.com>
Thu, 10 Jan 2019 00:42:40 +0000 (16:42 -0800)
commitf111d72596c4071ad38a2062699f17702bbd9c6d
tree8e4802bdc8210b0993d8598588cea694e902ea86
parentc036fc97a21d6bf1f7a6ffec9932fb8a79ac262c
glsl: Add "built-in" functions to do add(fp64, fp64)

v2: use mix and findMSB to optimise.
v3: [Sagar] Fix zFrac0 == 0u case in __normalizeRoundAndPackFloat64

Signed-off-by: Elie Tournier <elie.tournier@collabora.com>
src/compiler/glsl/float64.glsl