radeonsi: enable workarounds for YoYo engine based games
Without the radeonsi_sync_compile option the games crashes at
startup.
The engine seems to be using a custom global new operator and
it doesn't plays well with multithreading it seems.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1310
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1271
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1272
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1288
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2611
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4181>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4181>