swr: implement geometry shaders
authorTim Rowley <timothy.o.rowley@intel.com>
Thu, 2 Mar 2017 22:41:02 +0000 (16:41 -0600)
committerTim Rowley <timothy.o.rowley@intel.com>
Sun, 5 Mar 2017 13:33:49 +0000 (07:33 -0600)
commitf1d728411726fd0bc5baf9746e838f609900836e
tree14b54416bb159b66a71624042b66ae75faba318e
parent08a82363ba7c281a1b3d7f6dbe6946860ee68e38
swr: implement geometry shaders

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
13 files changed:
src/gallium/drivers/swr/swr_context.cpp
src/gallium/drivers/swr/swr_context.h
src/gallium/drivers/swr/swr_draw.cpp
src/gallium/drivers/swr/swr_fence_work.cpp
src/gallium/drivers/swr/swr_fence_work.h
src/gallium/drivers/swr/swr_scratch.cpp
src/gallium/drivers/swr/swr_scratch.h
src/gallium/drivers/swr/swr_screen.cpp
src/gallium/drivers/swr/swr_shader.cpp
src/gallium/drivers/swr/swr_shader.h
src/gallium/drivers/swr/swr_state.cpp
src/gallium/drivers/swr/swr_state.h
src/gallium/drivers/swr/swr_tex_sample.cpp