nvc0/ir: also do ConstantFolding for FMA
Helps mainly Feral-ported games, due to their use of fma()
shader-db changes:
total instructions in shared programs :
3941587 ->
3940749 (-0.02%)
total gprs used in shared programs : 481511 -> 481460 (-0.01%)
total local used in shared programs : 27469 -> 27481 (0.04%)
total bytes used in shared programs :
36123344 ->
36115776 (-0.02%)
local gpr inst bytes
helped 2 48 243 243
hurt 2 3 32 32
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>