gallium: added draw_texture_samplers() to support texture fetches from vertex shaders
authorBrian <brian.paul@tungstengraphics.com>
Wed, 3 Dec 2008 05:38:46 +0000 (22:38 -0700)
committerBrian <brian.paul@tungstengraphics.com>
Thu, 4 Dec 2008 16:58:54 +0000 (09:58 -0700)
commitf2bccfd3c806a879abf0c40858806ec3825d0628
treed4417d573cbc3ae586c74320cda8027f328763be
parent1d9360b67829a37b369e32c894183db1cecf827b
gallium: added draw_texture_samplers() to support texture fetches from vertex shaders

This may only be practical for the softpipe driver at this time.
src/gallium/auxiliary/draw/draw_context.c
src/gallium/auxiliary/draw/draw_context.h
src/gallium/auxiliary/draw/draw_private.h
src/gallium/auxiliary/draw/draw_vs_exec.c