mesa: add texturing to thread test
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 7 May 2008 17:56:24 +0000 (11:56 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 7 May 2008 17:57:46 +0000 (11:57 -0600)
commitf34a30bf791b7126b13abaa1965c70ff9633f38e
treee33729c7eee98745d42a6bd2df9111303683629e
parentffe78987dc01864cdb8f8b74855c3e14cff1c0bb
mesa: add texturing to thread test

Run with -t to enable texture mapping.
Press 't' to update the texture image.  When the texture is changed in one
thread it should also get updated in the other threads since textures are
shared by all contexts.
progs/xdemos/glthreads.c