i965: Label the repclear shader "meta repclear" rather than "meta clear".
authorKenneth Graunke <kenneth@whitecape.org>
Thu, 23 Apr 2015 00:46:08 +0000 (17:46 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Sat, 11 Jul 2015 02:10:19 +0000 (19:10 -0700)
commitf3a620e2a63956a37367b9e393d4c1ecd41e5d43
tree49b3f7bff2b0988c8bb2c46829f99940cbf42711
parenta078e13a7cfba9275bea2a1c7f80ac54bcf40036
i965: Label the repclear shader "meta repclear" rather than "meta clear".

Color clears can be performed via two separate shaders - one is the
generic "meta clear" shader (in meta.c); the other is the i965 specific
"repclear" shader (in brw_meta_fast_clear.c).

Giving them separate names makes them distinguishable when reading
INTEL_DEBUG=shader_time output.

v2: Call it "meta repclear", as suggested by Jason.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
src/mesa/drivers/dri/i965/brw_meta_fast_clear.c