i965: Use the object label when available for shader_time output.
authorEric Anholt <eric@anholt.net>
Thu, 20 Feb 2014 21:26:45 +0000 (13:26 -0800)
committerEric Anholt <eric@anholt.net>
Sun, 23 Feb 2014 03:23:20 +0000 (19:23 -0800)
commitf474ced0d13e288e24e694e583f041562c7ee2c8
tree4789c4707258a3b7422730d03f2f4a794c83b233
parent0e2c7e2f6ecfc2f5bf74e99955a175caa2f4515f
i965: Use the object label when available for shader_time output.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
src/mesa/drivers/dri/i965/brw_program.c