st/mesa: implement glBitmap shader transformation using tgsi_transform_shader
authorMarek Olšák <marek.olsak@amd.com>
Sun, 4 Oct 2015 00:38:55 +0000 (02:38 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Fri, 9 Oct 2015 20:02:18 +0000 (22:02 +0200)
commitf4ec81032bb9c1460794d3d843d0ffe47a181291
treeec3a06e2ca8769fc5b6180eb0e6e82ca21307479
parent3eedb633710733b38f612bdd5b2b490a7f854c9e
st/mesa: implement glBitmap shader transformation using tgsi_transform_shader

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Brian Paul <brianp@vmware.com>
src/mesa/Makefile.sources
src/mesa/state_tracker/st_cb_bitmap.c
src/mesa/state_tracker/st_cb_bitmap.h
src/mesa/state_tracker/st_cb_bitmap_shader.c [new file with mode: 0644]
src/mesa/state_tracker/st_glsl_to_tgsi.cpp
src/mesa/state_tracker/st_glsl_to_tgsi.h
src/mesa/state_tracker/st_program.c