mesa: do runtime validation of precision varyings only on ES
authorTapani Pälli <tapani.palli@intel.com>
Mon, 16 Nov 2015 06:43:12 +0000 (08:43 +0200)
committerTapani Pälli <tapani.palli@intel.com>
Tue, 17 Nov 2015 07:23:54 +0000 (09:23 +0200)
commitf4f30ad730b7dafaadafda63344012203543894c
tree9adc372331ab4ebb39fbaf08578c3c7309c52bab
parent023fd58fd685135bfb4ee401ac9bd1c3a3988e02
mesa: do runtime validation of precision varyings only on ES

Precision qualifier should be ignored on desktop OpenGL.

v2: include spec quote (Samuel)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
src/mesa/main/shader_query.cpp