i965: bump MAX_DEPTH_TEXTURE_SAMPLES to 4/8
authorChris Forbes <chrisf@ijw.co.nz>
Sun, 24 Mar 2013 03:21:01 +0000 (16:21 +1300)
committerChris Forbes <chrisf@ijw.co.nz>
Sun, 24 Mar 2013 03:38:18 +0000 (16:38 +1300)
commitf56fb9d24825a94f25ba566f035e9d6062488397
tree37649bc5ca3327696b19bf33ae1ef102053c2681
parent2405da174ed52cd1b164a6f16cb32964879348a3
i965: bump MAX_DEPTH_TEXTURE_SAMPLES to 4/8

Bump MAX_DEPTH_TEXTURE_SAMPLES to match what GetInternalformativ is
claiming. Since that limit is what is actually enforced now, this
doesn't actually change anything except the queried value.

There's still no piglits verifying that multisample depth textures work,
but this works in the Unigine demos.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_context.c