anv: enable VK_KHR_shader_float_controls and SPV_KHR_float_controls
This adds support for
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR and
enables de Vulkan and SPIR-V extensions.
Also, notice that this includes the updates applied to the
VkPhysicalDeviceFloatControlsPropertiesKHR structure in the extension
VK_KHR_shader_float_controls v4 and Vulkan 1.1.116.
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>