pan/midgard: Add perspective projection recombine pass
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Wed, 24 Jul 2019 03:02:56 +0000 (20:02 -0700)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Thu, 25 Jul 2019 13:37:22 +0000 (06:37 -0700)
commitf6438d1e15c0a97aa4a834b350f9c7bb57e40665
treeed913d3d9e474555a7f700560ba2308c6091197c
parent8ddb0eda42a6c8bd0dc6e14ecfe4459f3f4964c4
pan/midgard: Add perspective projection recombine pass

We don't use it yet, since it's actually a shader-db regression. This is
primarily helpful as an intermediate step for attaching projection to
varyings.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/panfrost/midgard/compiler.h
src/panfrost/midgard/meson.build
src/panfrost/midgard/midgard_opt_perspective.c [new file with mode: 0644]