mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.
authorMathias Fröhlich <mathias.froehlich@web.de>
Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)
committerMathias Fröhlich <Mathias.Froehlich@gmx.net>
Thu, 10 May 2018 05:06:16 +0000 (07:06 +0200)
commitf6606830271192dc0232b54b776ec263235c0688
tree1db22597263e54dc38ca1dd991bedcc365f5ee66
parent881d2fcafaddd391b03753173d126148c9dafbcf
mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.

The only remaining users of gl_vertex_array are tnl based
drivers. So move everything related to that into tnl and
rename it accordingly.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
16 files changed:
src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
src/mesa/main/mtypes.h
src/mesa/main/varray.h
src/mesa/state_tracker/st_draw.h
src/mesa/tnl/t_context.c
src/mesa/tnl/t_context.h
src/mesa/tnl/t_draw.c
src/mesa/tnl/t_rebase.c
src/mesa/tnl/t_rebase.h
src/mesa/tnl/t_split.c
src/mesa/tnl/t_split.h
src/mesa/tnl/t_split_copy.c
src/mesa/tnl/t_split_inplace.c
src/mesa/tnl/tnl.h
src/mesa/vbo/vbo.h
src/mesa/vbo/vbo_exec.c