virgl: add initial ARB_compute_shader support
authorDave Airlie <airlied@redhat.com>
Fri, 15 Jun 2018 01:20:53 +0000 (11:20 +1000)
committerDave Airlie <airlied@redhat.com>
Wed, 1 Aug 2018 04:00:31 +0000 (14:00 +1000)
commitf8a8ea6a2da89bb6f7d97f286a0cf1202fb95d8e
tree0f5bf124b156536ecad986785104f7d9b3a538a2
parent157c6e81958d3b2223adf5567722b0502ada78ec
virgl: add initial ARB_compute_shader support

This hooks up compute shader creation and launch grid support.

Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
src/gallium/drivers/virgl/virgl_context.c
src/gallium/drivers/virgl/virgl_encode.c
src/gallium/drivers/virgl/virgl_encode.h
src/gallium/drivers/virgl/virgl_hw.h
src/gallium/drivers/virgl/virgl_protocol.h
src/gallium/drivers/virgl/virgl_screen.c
src/gallium/drivers/virgl/virgl_winsys.h