glsl2: Handle plain variable copies in struct splitting.
authorEric Anholt <eric@anholt.net>
Mon, 9 Aug 2010 06:29:54 +0000 (23:29 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 9 Aug 2010 06:45:58 +0000 (23:45 -0700)
commitf8d2cfe4a699faebd42bd1874ef0329d37791dd7
treec1922b5553cfad00656326bc2f3014d0ba58f788
parentb7e63c34e74ecfb1c4af8132471ca9cb70d28d1f
glsl2: Handle plain variable copies in struct splitting.

glsl-fs-raytrace goes from 620 Mesa IR instructions out of the
compiler to 585.
src/glsl/ir_structure_splitting.cpp