nvfx: expose PIPE_FORMAT_B8G8R8X8_UNORM support
authorLuca Barbieri <luca@luca-barbieri.com>
Wed, 20 Jan 2010 03:36:58 +0000 (04:36 +0100)
committerLuca Barbieri <luca@luca-barbieri.com>
Mon, 12 Apr 2010 18:23:02 +0000 (20:23 +0200)
commitf9397f34b67b49ffb00b8b98e6a11e1cdb021016
treef4219a00f3fb9636790d5c612e0b32d47b40d3b9
parent44ef1577be4c90ffe03f9e3ecb243d3fec6b8d3e
nvfx: expose PIPE_FORMAT_B8G8R8X8_UNORM support

This is implemented in nvfx_state_fb and fragtex but was missing
in nvfx_screen.

This allows to avoid glCopyTexSubImage CPU fallbacks and makes Doom 3
much faster as a result.
src/gallium/drivers/nvfx/nvfx_screen.c