v3d: Add some debug code for forcing register spilling.
authorEric Anholt <eric@anholt.net>
Thu, 2 Aug 2018 00:38:25 +0000 (17:38 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 6 Aug 2018 20:03:23 +0000 (13:03 -0700)
commitf9d54dc3cf45ba6f15f74627b8ec527975ce5297
treee864030d62daf5ad329f01e83b7ed2fd90fcb65d
parentaaa41cd297f91583f0e5bddb11b736c0d03e333d
v3d: Add some debug code for forcing register spilling.

This is useful for periodically testing out register spilling to see how
it goes on simple shaders, rather than only failing on insanely
complicated ones.
src/broadcom/compiler/vir_register_allocate.c