Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function.
authorBrian <brian@yutani.localnet.net>
Thu, 10 May 2007 20:48:55 +0000 (14:48 -0600)
committerBrian <brian@yutani.localnet.net>
Thu, 10 May 2007 22:14:15 +0000 (16:14 -0600)
commitfa546c367d3251b6917f99158c6230fb375a4935
treec36761191c808064de699264a9ad9de1ffa9933d
parent64a6a50155e665c2b81e9d70ce71cfd5f1fcaef1
Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function.

exp() was using __asm float_exp (OPCODE_EXP) but that computes base two, not e.
See bug 10907.
src/mesa/shader/slang/library/slang_common_builtin.gc