mesa: Use shared code for converting shader targets to short strings.
authorEric Anholt <eric@anholt.net>
Wed, 12 Jun 2013 23:57:11 +0000 (16:57 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 21 Jun 2013 17:04:29 +0000 (10:04 -0700)
commitfaf3dbad0d30ed36ae6010a90ca2513edb591148
tree77dfcda58e211cb78801cfaee2d3e9e837993979
parent426ca34b7a2c3b9edfc0189daece8de3aff80627
mesa: Use shared code for converting shader targets to short strings.

We were duplicating this code all over the place, and they all would need
updating for the next set of shader targets.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
src/glsl/glsl_parser_extras.cpp
src/glsl/glsl_parser_extras.h
src/glsl/link_varyings.cpp
src/glsl/linker.cpp
src/mesa/drivers/dri/i965/brw_shader.cpp
src/mesa/main/shaderapi.c
src/mesa/main/uniform_query.cpp
src/mesa/program/ir_to_mesa.cpp
src/mesa/state_tracker/st_glsl_to_tgsi.cpp