broadcom/vc5: Move most of the shader state attribute record to the CSO.
authorEric Anholt <eric@anholt.net>
Thu, 19 Oct 2017 22:17:41 +0000 (15:17 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 20 Oct 2017 22:53:55 +0000 (15:53 -0700)
commitfb15168919613fd913addc5d2d90673e506ae0cc
tree3f0c7e43a5ec8d98029608ea60940f030a9929a2
parentf4ff8f74ee74b97b9b058f41e404eb41aa5e6359
broadcom/vc5: Move most of the shader state attribute record to the CSO.

This should reduce our draw-time overhead, and puts the code where it
should go long term.
src/gallium/drivers/vc5/vc5_context.h
src/gallium/drivers/vc5/vc5_draw.c
src/gallium/drivers/vc5/vc5_screen.h
src/gallium/drivers/vc5/vc5_state.c