Move _mesa_init_glsl_driver_functions() into shader_api.c
authorBrian Paul <brian.paul@tungstengraphics.com>
Sun, 18 May 2008 22:04:55 +0000 (16:04 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sun, 18 May 2008 22:04:55 +0000 (16:04 -0600)
commitfd59f19cd2388519265dfba3d28e5281df6f4ba0
treef31bc18cf5bc0984bdedb946565bde269994b440
parent88c0a7463328ef47106ea0afbeb148ebd4e6d067
Move _mesa_init_glsl_driver_functions() into shader_api.c

This allows making a bunch of functions static, and removes a state
tracker dependency on driverfuncs.c

cherry-picked from gallium-0.1
src/mesa/drivers/common/driverfuncs.c
src/mesa/drivers/common/driverfuncs.h
src/mesa/shader/shader_api.c
src/mesa/shader/shader_api.h