mesa: work around failed assertion for GL_RGBA16_SNORM accum buffer
authorBrian Paul <brianp@vmware.com>
Mon, 4 Apr 2011 20:37:16 +0000 (14:37 -0600)
committerBrian Paul <brianp@vmware.com>
Mon, 4 Apr 2011 20:37:28 +0000 (14:37 -0600)
commitfdb04c0384838d983ccd1bc239dcce2b37ee77f8
tree391a37b53acdb5945da398ba82679ccf4acd26e0
parent32a11e5324dcad267d21188ae21bdc8f0b0f29a1
mesa: work around failed assertion for GL_RGBA16_SNORM accum buffer

We use this format to represent the accum buffer.  No snorm texture
sampling or rendering takes place.

Fixes failed assertion with swrast and any app using the accum buffer
(and glxinfo).
src/mesa/main/renderbuffer.c