glsl: set outputs read directly in shader_info
authorTimothy Arceri <timothy.arceri@collabora.com>
Thu, 20 Oct 2016 05:17:23 +0000 (16:17 +1100)
committerTimothy Arceri <timothy.arceri@collabora.com>
Wed, 26 Oct 2016 03:29:36 +0000 (14:29 +1100)
commitfdf42d3abc1cfa723d8cf5e46fb86061416602e6
tree4d8f352dd7b7d4700c203982f9d8fcc867681f88
parent5346630593bec80efa732c40b63e0e95a00af074
glsl: set outputs read directly in shader_info

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/compiler/glsl/ir_set_program_inouts.cpp
src/compiler/shader_info.c
src/mesa/main/mtypes.h