svga: do not emulate wide points in GS when doing transform feedback
authorCharmaine Lee <charmainel@vmware.com>
Wed, 15 Mar 2017 22:18:14 +0000 (15:18 -0700)
committerBrian Paul <brianp@vmware.com>
Fri, 7 Apr 2017 19:46:43 +0000 (13:46 -0600)
commitfed72ff6cb85fa6044335cfc41d8492458f53750
tree77b1fd6e776ea33e1d70fa7b8d81cf08ce6da16e
parent4e17b59f6cea79df078f553376b0392fbbf1ae0a
svga: do not emulate wide points in GS when doing transform feedback

Emulating wide points in geometry shader when doing transform feedback
is problematic. This patch disables the emulation.

Tested with piglit test ext_transform_feedback-points.
Also tested with MTT glretrace, mesa demos pointblast and spriteblast.

Reviewed-by: Brian Paul <brianp@vmware.com>
src/gallium/drivers/svga/svga_state_tgsi_transform.c