mesa: Fix derived vertex state not being updated in glCallList()
authorFredrik Höglund <fredrik@kde.org>
Mon, 11 Nov 2013 17:54:15 +0000 (18:54 +0100)
committerJosé Fonseca <jfonseca@vmware.com>
Fri, 15 Nov 2013 15:23:23 +0000 (15:23 +0000)
commitff353c218a1ab1fd3fb797a4780612ec4b0451d8
tree7741499690ba659cdddc8c33440d80aa87aca008
parent469b42ee21d6bc530200c76cb0e73b0b461ab6e8
mesa: Fix derived vertex state not being updated in glCallList()

AEcontext::NewState is not always set when the vertex array state
is changed.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=71492
Cc: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/api_arrayelt.c