util/blitter: Fix the viewport transformation for Z coordinates
authorMarek Olšák <maraeo@gmail.com>
Tue, 2 Mar 2010 01:37:45 +0000 (02:37 +0100)
committerMichal Krol <michal@vmware.com>
Tue, 2 Mar 2010 09:27:37 +0000 (10:27 +0100)
commitff9ddf4d39be9e36d3e1dd9e10e889efa40dfb1e
tree445b79787e332ad9440c1afbe8774ae9b70adfe9
parentb42455c4f48076eec34e383d5b9cc4670f2d048f
util/blitter: Fix the viewport transformation for Z coordinates

When clearing buffers, the depth is specified in the range [0, 1]
and should be passed through blitter "as is".
src/gallium/auxiliary/util/u_blitter.c