Replace GL_TEXTURE_* tokens with PIPE_TEXTURE_*
authorBrian <brian.paul@tungstengraphics.com>
Mon, 17 Sep 2007 21:44:59 +0000 (15:44 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Mon, 17 Sep 2007 21:44:59 +0000 (15:44 -0600)
commitffacb1c12a77d71613e8171e31ffc348959881e4
tree323bcc897c2c349d0f5a49b6311e6351d1da7deb
parentb4bacd1fca336f043d1ee3c3a346fbd42a3b02eb
Replace GL_TEXTURE_* tokens with PIPE_TEXTURE_*

Must have missed this a while back.  This fixes cube mapping.
src/mesa/state_tracker/st_mipmap_tree.c