nir/spirv: update to SPIR-V revision 31
authorConnor Abbott <connor.w.abbott@intel.com>
Mon, 13 Jul 2015 17:19:32 +0000 (10:19 -0700)
committerConnor Abbott <connor.w.abbott@intel.com>
Mon, 13 Jul 2015 22:01:01 +0000 (15:01 -0700)
commitffb51fd112393b4bfa67da0d7c42964c83d8a9da
tree1b922c55245392bbb405af15cd0909c04811e26a
parent45f8723f448859a48d51fc3d5a555d4bc7a4eeb9
nir/spirv: update to SPIR-V revision 31

This means that now the internal version of glslangValidator is
required. This includes some changes due to the sampler/texture rework,
but doesn't actually enable anything more yet. We also don't yet handle
UBO's correctly, and don't handle matrix stride and row major/column
major yet.
src/glsl/nir/spirv.h
src/glsl/nir/spirv_to_nir.c