fix an attr/src mix-up when setting-up/binding vertex arrays
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 16 May 2008 21:34:22 +0000 (15:34 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 16 May 2008 21:34:22 +0000 (15:34 -0600)
commitffbd455a36f1d7600bd5b60e91768133d901d2f4
tree6212d6b21d98e5fc95903b9e4bb1c36061f5244a
parent5f6a726d9f2274df1a968e5f3cd3862894b47a38
fix an attr/src mix-up when setting-up/binding vertex arrays

This fixes problems with incorrect material coefficients when glMaterial
is called per-vertex.
src/mesa/vbo/vbo_exec_draw.c
src/mesa/vbo/vbo_save_draw.c