+static void
+fd_set_shader_images(struct pipe_context *pctx,
+ enum pipe_shader_type shader,
+ unsigned start, unsigned count,
+ const struct pipe_image_view *images)
+{
+ struct fd_context *ctx = fd_context(pctx);
+ struct fd_shaderimg_stateobj *so = &ctx->shaderimg[shader];
+
+ unsigned mask = 0;
+
+ if (images) {
+ for (unsigned i = 0; i < count; i++) {
+ unsigned n = i + start;
+ struct pipe_image_view *buf = &so->si[n];
+
+ if ((buf->resource == images[i].resource) &&
+ (buf->format == images[i].format) &&
+ (buf->access == images[i].access) &&
+ !memcmp(&buf->u, &images[i].u, sizeof(buf->u)))
+ continue;
+
+ mask |= BIT(n);
+ util_copy_image_view(buf, &images[i]);
+
+ if (buf->resource)
+ so->enabled_mask |= BIT(n);
+ else
+ so->enabled_mask &= ~BIT(n);
+ }
+ } else {
+ mask = (BIT(count) - 1) << start;
+
+ for (unsigned i = 0; i < count; i++) {
+ unsigned n = i + start;
+ struct pipe_image_view *img = &so->si[n];
+
+ pipe_resource_reference(&img->resource, NULL);
+ }
+
+ so->enabled_mask &= ~mask;
+ }
+
+ so->dirty_mask |= mask;
+ ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_IMAGE;
+}
+