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960aa95)
Slightly better readability.
/* make sure this context is valid for flushing */
curCtx != newCtx &&
curCtx->Const.ContextReleaseBehavior ==
/* make sure this context is valid for flushing */
curCtx != newCtx &&
curCtx->Const.ContextReleaseBehavior ==
- GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH)
+ GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH) {
/* We used to call _glapi_check_multithread() here. Now do it in drivers */
/* We used to call _glapi_check_multithread() here. Now do it in drivers */