Essentially an off-by-one error ... bit of an edge case, but seems to
occur in some glamor shaders.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
midgard_bundle *bundles = (midgard_bundle *) block->bundles.data;
memmove(bundles + after + 2, bundles + after + 1, (count - after - 1) * sizeof(midgard_bundle));
midgard_bundle *bundles = (midgard_bundle *) block->bundles.data;
memmove(bundles + after + 2, bundles + after + 1, (count - after - 1) * sizeof(midgard_bundle));
- midgard_bundle *after_bundle_1 = bundles + after + 2;
+ midgard_bundle *after_bundle = bundles + after;
midgard_bundle new = mir_bundle_for_op(ctx, ins);
memcpy(bundles + after + 1, &new, sizeof(new));
midgard_bundle new = mir_bundle_for_op(ctx, ins);
memcpy(bundles + after + 1, &new, sizeof(new));
- list_addtail(&new.instructions[0]->link, &after_bundle_1->instructions[0]->link);
+ list_addtail(&new.instructions[0]->link, &after_bundle->instructions[after_bundle->instruction_count - 1]->link);
}
/* Flip the first-two arguments of a (binary) op. Currently ALU
}
/* Flip the first-two arguments of a (binary) op. Currently ALU