When varyings was added we moved to use to dynamycally allocated
pointers, instead of allocating just one block for everything. That
breaks some assumptions of some vulkan drivers (like anv), that make
serialization and copying easier. And at the same time, varyings are
not needed for vulkan.
So this commit moves them out. Although it seems a little an overkill,
fixing the anv side would require a similar, or more, changes, so in
the end it is about to decide where do we want to put our effort.
v2: (from Jason review)
* Don't use a temp variable on the _create methods, just return
result of rzalloc_size
* Wrap some lines too long.
Fixes: cf0b2ad486c9 ("nir/xfb: adding varyings on nir_xfb_info and gather_info")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
free(prog->TransformFeedback.VaryingNames);
nir_xfb_info *xfb_info = NULL;
free(prog->TransformFeedback.VaryingNames);
nir_xfb_info *xfb_info = NULL;
+ nir_xfb_varyings_info *varyings_info = NULL;
/* Find last stage before fragment shader */
for (int stage = MESA_SHADER_FRAGMENT - 1; stage >= 0; stage--) {
struct gl_linked_shader *sh = prog->_LinkedShaders[stage];
if (sh && stage != MESA_SHADER_TESS_CTRL) {
/* Find last stage before fragment shader */
for (int stage = MESA_SHADER_FRAGMENT - 1; stage >= 0; stage--) {
struct gl_linked_shader *sh = prog->_LinkedShaders[stage];
if (sh && stage != MESA_SHADER_TESS_CTRL) {
- xfb_info = nir_gather_xfb_info(sh->Program->nir, NULL);
+ xfb_info = nir_gather_xfb_info_with_varyings(sh->Program->nir, NULL, &varyings_info);
for (unsigned buf = 0; buf < MAX_FEEDBACK_BUFFERS; buf++)
prog->TransformFeedback.BufferStride[buf] = xfb_info->buffers[buf].stride;
for (unsigned buf = 0; buf < MAX_FEEDBACK_BUFFERS; buf++)
prog->TransformFeedback.BufferStride[buf] = xfb_info->buffers[buf].stride;
- prog->TransformFeedback.NumVarying = xfb_info->varying_count;
+ prog->TransformFeedback.NumVarying = varyings_info->varying_count;
prog->TransformFeedback.VaryingNames =
prog->TransformFeedback.VaryingNames =
- malloc(sizeof(GLchar *) * xfb_info->varying_count);
+ malloc(sizeof(GLchar *) * varyings_info->varying_count);
linked_xfb->Outputs =
rzalloc_array(xfb_prog,
linked_xfb->Outputs =
rzalloc_array(xfb_prog,
linked_xfb->Varyings =
rzalloc_array(xfb_prog,
struct gl_transform_feedback_varying_info,
linked_xfb->Varyings =
rzalloc_array(xfb_prog,
struct gl_transform_feedback_varying_info,
- xfb_info->varying_count);
- linked_xfb->NumVarying = xfb_info->varying_count;
+ varyings_info->varying_count);
+ linked_xfb->NumVarying = varyings_info->varying_count;
int buffer_index = 0; /* Corresponds to GL_TRANSFORM_FEEDBACK_BUFFER_INDEX */
int xfb_buffer =
int buffer_index = 0; /* Corresponds to GL_TRANSFORM_FEEDBACK_BUFFER_INDEX */
int xfb_buffer =
- (xfb_info->varying_count > 0) ?
+ (varyings_info->varying_count > 0) ?
xfb_info->outputs[0].buffer : 0;
xfb_info->outputs[0].buffer : 0;
- for (unsigned i = 0; i < xfb_info->varying_count; i++) {
- nir_xfb_varying_info *xfb_varying = &xfb_info->varyings[i];
+ for (unsigned i = 0; i < varyings_info->varying_count; i++) {
+ nir_xfb_varying_info *xfb_varying = &varyings_info->varyings[i];
/* From ARB_gl_spirv spec:
*
/* From ARB_gl_spirv spec:
*
static void
add_var_xfb_varying(nir_xfb_info *xfb,
static void
add_var_xfb_varying(nir_xfb_info *xfb,
+ nir_xfb_varyings_info *varyings,
nir_variable *var,
unsigned offset,
const struct glsl_type *type)
{
nir_variable *var,
unsigned offset,
const struct glsl_type *type)
{
- nir_xfb_varying_info *varying = &xfb->varyings[xfb->varying_count++];
+ if (varyings == NULL)
+ return;
+
+ nir_xfb_varying_info *varying = &varyings->varyings[varyings->varying_count++];
varying->type = type;
varying->buffer = var->data.xfb_buffer;
varying->type = type;
varying->buffer = var->data.xfb_buffer;
-nir_gather_xfb_info_create(void *mem_ctx, uint16_t output_count, uint16_t varying_count)
+nir_xfb_info_create(void *mem_ctx, uint16_t output_count)
- nir_xfb_info *xfb = rzalloc_size(mem_ctx, sizeof(nir_xfb_info));
+ return rzalloc_size(mem_ctx, nir_xfb_info_size(output_count));
+}
- xfb->varyings = rzalloc_size(xfb, sizeof(nir_xfb_varying_info) * varying_count);
- xfb->outputs = rzalloc_size(xfb, sizeof(nir_xfb_output_info) * output_count);
+static size_t
+nir_xfb_varyings_info_size(uint16_t varying_count)
+{
+ return sizeof(nir_xfb_info) + sizeof(nir_xfb_varying_info) * varying_count;
+}
+static nir_xfb_varyings_info *
+nir_xfb_varyings_info_create(void *mem_ctx, uint16_t varying_count)
+{
+ return rzalloc_size(mem_ctx, nir_xfb_varyings_info_size(varying_count));
}
static void
add_var_xfb_outputs(nir_xfb_info *xfb,
}
static void
add_var_xfb_outputs(nir_xfb_info *xfb,
+ nir_xfb_varyings_info *varyings,
nir_variable *var,
unsigned buffer,
unsigned *location,
nir_variable *var,
unsigned buffer,
unsigned *location,
if (!glsl_type_is_array(child_type) &&
!glsl_type_is_struct(child_type)) {
if (!glsl_type_is_array(child_type) &&
!glsl_type_is_struct(child_type)) {
- add_var_xfb_varying(xfb, var, *offset, type);
+ add_var_xfb_varying(xfb, varyings, var, *offset, type);
varying_added = true;
}
for (unsigned i = 0; i < length; i++)
varying_added = true;
}
for (unsigned i = 0; i < length; i++)
- add_var_xfb_outputs(xfb, var, buffer, location, offset, child_type, varying_added);
+ add_var_xfb_outputs(xfb, varyings, var, buffer, location, offset,
+ child_type, varying_added);
} else if (glsl_type_is_struct_or_ifc(type)) {
unsigned length = glsl_get_length(type);
for (unsigned i = 0; i < length; i++) {
const struct glsl_type *child_type = glsl_get_struct_field(type, i);
} else if (glsl_type_is_struct_or_ifc(type)) {
unsigned length = glsl_get_length(type);
for (unsigned i = 0; i < length; i++) {
const struct glsl_type *child_type = glsl_get_struct_field(type, i);
- add_var_xfb_outputs(xfb, var, buffer, location, offset, child_type, varying_added);
+ add_var_xfb_outputs(xfb, varyings, var, buffer, location, offset,
+ child_type, varying_added);
}
} else {
assert(buffer < NIR_MAX_XFB_BUFFERS);
}
} else {
assert(buffer < NIR_MAX_XFB_BUFFERS);
unsigned comp_offset = var->data.location_frac;
if (!varying_added) {
unsigned comp_offset = var->data.location_frac;
if (!varying_added) {
- add_var_xfb_varying(xfb, var, *offset, type);
+ add_var_xfb_varying(xfb, varyings, var, *offset, type);
nir_xfb_info *
nir_gather_xfb_info(const nir_shader *shader, void *mem_ctx)
nir_xfb_info *
nir_gather_xfb_info(const nir_shader *shader, void *mem_ctx)
+{
+ return nir_gather_xfb_info_with_varyings(shader, mem_ctx, NULL);
+}
+
+nir_xfb_info *
+nir_gather_xfb_info_with_varyings(const nir_shader *shader,
+ void *mem_ctx,
+ nir_xfb_varyings_info **varyings_info_out)
{
assert(shader->info.stage == MESA_SHADER_VERTEX ||
shader->info.stage == MESA_SHADER_TESS_EVAL ||
{
assert(shader->info.stage == MESA_SHADER_VERTEX ||
shader->info.stage == MESA_SHADER_TESS_EVAL ||
*/
unsigned num_outputs = 0;
unsigned num_varyings = 0;
*/
unsigned num_outputs = 0;
unsigned num_varyings = 0;
+ nir_xfb_varyings_info *varyings_info = NULL;
nir_foreach_variable(var, &shader->outputs) {
if (var->data.explicit_xfb_buffer) {
num_outputs += glsl_count_attribute_slots(var->type, false);
nir_foreach_variable(var, &shader->outputs) {
if (var->data.explicit_xfb_buffer) {
num_outputs += glsl_count_attribute_slots(var->type, false);
if (num_outputs == 0 || num_varyings == 0)
return NULL;
if (num_outputs == 0 || num_varyings == 0)
return NULL;
- nir_xfb_info *xfb = nir_gather_xfb_info_create(mem_ctx, num_outputs, num_varyings);
+ nir_xfb_info *xfb = nir_xfb_info_create(mem_ctx, num_outputs);
+ if (varyings_info_out != NULL) {
+ *varyings_info_out = nir_xfb_varyings_info_create(mem_ctx, num_varyings);
+ varyings_info = *varyings_info_out;
+ }
/* Walk the list of outputs and add them to the array */
nir_foreach_variable(var, &shader->outputs) {
/* Walk the list of outputs and add them to the array */
nir_foreach_variable(var, &shader->outputs) {
if (var->data.explicit_offset && !is_array_block) {
unsigned offset = var->data.offset;
if (var->data.explicit_offset && !is_array_block) {
unsigned offset = var->data.offset;
- add_var_xfb_outputs(xfb, var, var->data.xfb_buffer,
+ add_var_xfb_outputs(xfb, varyings_info, var, var->data.xfb_buffer,
&location, &offset, var->type, false);
} else if (is_array_block) {
assert(glsl_type_is_struct_or_ifc(var->interface_type));
&location, &offset, var->type, false);
} else if (is_array_block) {
assert(glsl_type_is_struct_or_ifc(var->interface_type));
}
unsigned offset = foffset;
}
unsigned offset = foffset;
- add_var_xfb_outputs(xfb, var, var->data.xfb_buffer + b,
+ add_var_xfb_outputs(xfb, varyings_info, var, var->data.xfb_buffer + b,
&location, &offset, ftype, false);
}
}
&location, &offset, ftype, false);
}
}
qsort(xfb->outputs, xfb->output_count, sizeof(xfb->outputs[0]),
compare_xfb_output_offsets);
qsort(xfb->outputs, xfb->output_count, sizeof(xfb->outputs[0]),
compare_xfb_output_offsets);
- qsort(xfb->varyings, xfb->varying_count, sizeof(xfb->varyings[0]),
- compare_xfb_varying_offsets);
+ if (varyings_info != NULL) {
+ qsort(varyings_info->varyings, varyings_info->varying_count,
+ sizeof(varyings_info->varyings[0]),
+ compare_xfb_varying_offsets);
+ }
#ifndef NDEBUG
/* Finally, do a sanity check */
#ifndef NDEBUG
/* Finally, do a sanity check */
nir_xfb_buffer_info buffers[NIR_MAX_XFB_BUFFERS];
uint8_t buffer_to_stream[NIR_MAX_XFB_STREAMS];
nir_xfb_buffer_info buffers[NIR_MAX_XFB_BUFFERS];
uint8_t buffer_to_stream[NIR_MAX_XFB_STREAMS];
- uint16_t varying_count;
- nir_xfb_varying_info *varyings;
-
- nir_xfb_output_info *outputs;
+ nir_xfb_output_info outputs[0];
-/* This method doesn't take into account varyings, as it is used to compute
- * how much size is needed to copy only the outputs.
- */
+typedef struct nir_xfb_varyings_info {
+ uint16_t varying_count;
+ nir_xfb_varying_info varyings[0];
+} nir_xfb_varyings_info;
+
static inline size_t
nir_xfb_info_size(uint16_t output_count)
{
static inline size_t
nir_xfb_info_size(uint16_t output_count)
{
nir_xfb_info *
nir_gather_xfb_info(const nir_shader *shader, void *mem_ctx);
nir_xfb_info *
nir_gather_xfb_info(const nir_shader *shader, void *mem_ctx);
+nir_xfb_info *
+nir_gather_xfb_info_with_varyings(const nir_shader *shader,
+ void *mem_ctx,
+ nir_xfb_varyings_info **varyings_info);
#endif /* NIR_XFB_INFO_H */
#endif /* NIR_XFB_INFO_H */