- case GL_UNPACK_ROW_LENGTH:
- a = (GLuint) (param + 0.5);
- if (((GLint) a) < 0) {
- __glXSetError(gc, GL_INVALID_VALUE);
- return;
- }
- state->storeUnpack.rowLength = a;
- break;
- case GL_UNPACK_IMAGE_HEIGHT:
- a = (GLuint) (param + 0.5);
- if (((GLint) a) < 0) {
- __glXSetError(gc, GL_INVALID_VALUE);
- return;
- }
- state->storeUnpack.imageHeight = a;
- break;
- case GL_UNPACK_SKIP_ROWS:
- a = (GLuint) (param + 0.5);
- if (((GLint) a) < 0) {
- __glXSetError(gc, GL_INVALID_VALUE);
- return;
- }
- state->storeUnpack.skipRows = a;
- break;
- case GL_UNPACK_SKIP_PIXELS:
- a = (GLuint) (param + 0.5);
- if (((GLint) a) < 0) {
- __glXSetError(gc, GL_INVALID_VALUE);
- return;
- }
- state->storeUnpack.skipPixels = a;
- break;
- case GL_UNPACK_SKIP_IMAGES:
- a = (GLuint) (param + 0.5);
- if (((GLint) a) < 0) {
- __glXSetError(gc, GL_INVALID_VALUE);
- return;
- }
- state->storeUnpack.skipImages = a;
- break;
- case GL_UNPACK_ALIGNMENT:
- a = (GLint) (param + 0.5);
- switch (a) {
- case 1: case 2: case 4: case 8:
- state->storeUnpack.alignment = a;
- break;
- default:
- __glXSetError(gc, GL_INVALID_VALUE);
- return;
- }
- break;
- case GL_UNPACK_SWAP_BYTES:
- state->storeUnpack.swapEndian = (param != 0);
- break;
- case GL_UNPACK_LSB_FIRST:
- state->storeUnpack.lsbFirst = (param != 0);
- break;
+ case GL_UNPACK_ROW_LENGTH:
+ a = (GLuint) (param + 0.5);
+ if (((GLint) a) < 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
+ return;
+ }
+ state->storeUnpack.rowLength = a;
+ break;
+ case GL_UNPACK_IMAGE_HEIGHT:
+ a = (GLuint) (param + 0.5);
+ if (((GLint) a) < 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
+ return;
+ }
+ state->storeUnpack.imageHeight = a;
+ break;
+ case GL_UNPACK_SKIP_ROWS:
+ a = (GLuint) (param + 0.5);
+ if (((GLint) a) < 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
+ return;
+ }
+ state->storeUnpack.skipRows = a;
+ break;
+ case GL_UNPACK_SKIP_PIXELS:
+ a = (GLuint) (param + 0.5);
+ if (((GLint) a) < 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
+ return;
+ }
+ state->storeUnpack.skipPixels = a;
+ break;
+ case GL_UNPACK_SKIP_IMAGES:
+ a = (GLuint) (param + 0.5);
+ if (((GLint) a) < 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
+ return;
+ }
+ state->storeUnpack.skipImages = a;
+ break;
+ case GL_UNPACK_ALIGNMENT:
+ a = (GLint) (param + 0.5);
+ switch (a) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ state->storeUnpack.alignment = a;
+ break;
+ default:
+ __glXSetError(gc, GL_INVALID_VALUE);
+ return;
+ }
+ break;
+ case GL_UNPACK_SWAP_BYTES:
+ state->storeUnpack.swapEndian = (param != 0);
+ break;
+ case GL_UNPACK_LSB_FIRST:
+ state->storeUnpack.lsbFirst = (param != 0);
+ break;