Oops.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100088
Fixes: 5ae54c0cf7 ("getteximage: avoid to lookup textures with id 0")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
struct gl_texture_object *texObj = NULL;
if (texture > 0)
struct gl_texture_object *texObj = NULL;
if (texture > 0)
- _mesa_lookup_texture(ctx, texture);
+ texObj = _mesa_lookup_texture(ctx, texture);
if (!texObj) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(texture)", caller);
if (!texObj) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(texture)", caller);