- /* XXX: what to do with these? */
- if (bindings & PIPE_BIND_BLENDABLE)
- ;
- if (bindings & PIPE_BIND_SAMPLER_VIEW)
- ;
- if (bindings & PIPE_BIND_VERTEX_BUFFER)
- ;
- if (bindings & PIPE_BIND_INDEX_BUFFER)
- ;
- if (bindings & PIPE_BIND_CONSTANT_BUFFER)
- ;
-
- if (bindings & PIPE_BIND_STREAM_OUTPUT)
- ;
- if (bindings & PIPE_BIND_CURSOR)
- ;
- if (bindings & PIPE_BIND_CUSTOM)
- ;
-
- if (bindings & PIPE_BIND_GLOBAL)
- ;
- if (bindings & PIPE_BIND_SHADER_BUFFER)
- ;
- if (bindings & PIPE_BIND_COMPUTE_RESOURCE)
- ;
- if (bindings & PIPE_BIND_COMMAND_ARGS_BUFFER)
- ;
- if (bindings & PIPE_BIND_QUERY_BUFFER)
- ;
-