Having an entrypoint different than "main" doesn't mean we
have multiple shaders per module.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
const VkSpecializationInfo *spec_info,
const VkPipelineCreateFlags flags)
{
const VkSpecializationInfo *spec_info,
const VkPipelineCreateFlags flags)
{
- if (strcmp(entrypoint_name, "main") != 0) {
- radv_finishme("Multiple shaders per module not really supported");
- }
-
nir_shader *nir;
nir_function *entry_point;
if (module->nir) {
nir_shader *nir;
nir_function *entry_point;
if (module->nir) {