+static int tgsi_ucmp(struct r600_shader_ctx *ctx)
+{
+ struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
+ struct r600_bytecode_alu alu;
+ int i, r;
+ int lasti = tgsi_last_instruction(inst->Dst[0].Register.WriteMask);
+
+ for (i = 0; i < lasti + 1; i++) {
+ if (!(inst->Dst[0].Register.WriteMask & (1 << i)))
+ continue;
+
+ memset(&alu, 0, sizeof(struct r600_bytecode_alu));
+ alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_CNDGE_INT);
+ r600_bytecode_src(&alu.src[0], &ctx->src[0], i);
+ r600_bytecode_src(&alu.src[1], &ctx->src[2], i);
+ r600_bytecode_src(&alu.src[2], &ctx->src[1], i);
+ tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
+ alu.dst.chan = i;
+ alu.dst.write = 1;
+ alu.is_op3 = 1;
+ if (i == lasti)
+ alu.last = 1;
+ r = r600_bytecode_add_alu(ctx->bc, &alu);
+ if (r)
+ return r;
+ }
+ return 0;
+}
+