+MUL_ZERO_WINS
+"""""""""""""
+
+The MUL TGSI operation (FP32 multiplication) will return 0 if either
+of the operands are equal to 0. That means that 0 * Inf = 0. This
+should be set the same way for an entire pipeline. Note that this
+applies not only to the literal MUL TGSI opcode, but all FP32
+multiplications implied by other operations, such as MAD, FMA, DP2,
+DP3, DP4, DPH, DST, LOG, LRP, XPD, and possibly others. If there is a
+mismatch between shaders, then it is unspecified whether this behavior
+will be enabled.
+
+