... and update the documentation to reflect reality.
null and gdi are gone, and surfaceless is a recent addition.
v2: s/platforms/platform/ (spotted by Thomas)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
AC_MSG_ERROR([EGL platform surfaceless requires libdrm >= $LIBDRM_REQUIRED])
;;
AC_MSG_ERROR([EGL platform surfaceless requires libdrm >= $LIBDRM_REQUIRED])
;;
- android|gdi|null)
- ;;
-
*)
AC_MSG_ERROR([EGL platform '$plat' does not exist])
;;
*)
AC_MSG_ERROR([EGL platform '$plat' does not exist])
;;
<code>EGLNativeWindowType</code> defined for.</p>
<p>The available platforms are <code>x11</code>, <code>drm</code>,
<code>EGLNativeWindowType</code> defined for.</p>
<p>The available platforms are <code>x11</code>, <code>drm</code>,
-<code>wayland</code>, <code>null</code>, <code>android</code>,
-<code>haiku</code>, and <code>gdi</code>. The <code>android</code> platform
+<code>wayland</code>, <code>surfaceless</code>, <code>android</code>,
+and <code>haiku</code>. The <code>android</code> platform
can only be built as a system component, part of AOSP, while the
can only be built as a system component, part of AOSP, while the
-<code>haiku</code> and <code>gdi</code> platforms can only be built with SCons.
+<code>haiku</code> platform can only be built with SCons.
Unless for special needs, the build system should
select the right platforms automatically.</p>
Unless for special needs, the build system should
select the right platforms automatically.</p>