- nv10->pipe.create_blend_state = nv10_blend_state_create;
- nv10->pipe.bind_blend_state = nv10_blend_state_bind;
- nv10->pipe.delete_blend_state = nv10_blend_state_delete;
-
- nv10->pipe.create_sampler_state = nv10_sampler_state_create;
- nv10->pipe.bind_sampler_states = nv10_sampler_state_bind;
- nv10->pipe.delete_sampler_state = nv10_sampler_state_delete;
- nv10->pipe.set_sampler_textures = nv10_set_sampler_texture;
-
- nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create;
- nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind;
- nv10->pipe.delete_rasterizer_state = nv10_rasterizer_state_delete;
-
- nv10->pipe.create_depth_stencil_alpha_state =
- nv10_depth_stencil_alpha_state_create;
- nv10->pipe.bind_depth_stencil_alpha_state =
- nv10_depth_stencil_alpha_state_bind;
- nv10->pipe.delete_depth_stencil_alpha_state =
- nv10_depth_stencil_alpha_state_delete;
-
- nv10->pipe.create_vs_state = nv10_vp_state_create;
- nv10->pipe.bind_vs_state = nv10_vp_state_bind;
- nv10->pipe.delete_vs_state = nv10_vp_state_delete;
-
- nv10->pipe.create_fs_state = nv10_fp_state_create;
- nv10->pipe.bind_fs_state = nv10_fp_state_bind;
- nv10->pipe.delete_fs_state = nv10_fp_state_delete;
-
- nv10->pipe.set_blend_color = nv10_set_blend_color;
- nv10->pipe.set_clip_state = nv10_set_clip_state;
- nv10->pipe.set_constant_buffer = nv10_set_constant_buffer;
- nv10->pipe.set_framebuffer_state = nv10_set_framebuffer_state;
- nv10->pipe.set_polygon_stipple = nv10_set_polygon_stipple;
- nv10->pipe.set_scissor_state = nv10_set_scissor_state;
- nv10->pipe.set_viewport_state = nv10_set_viewport_state;
-
- nv10->pipe.set_vertex_buffers = nv10_set_vertex_buffers;
- nv10->pipe.set_vertex_elements = nv10_set_vertex_elements;
+ nv20->pipe.create_blend_state = nv20_blend_state_create;
+ nv20->pipe.bind_blend_state = nv20_blend_state_bind;
+ nv20->pipe.delete_blend_state = nv20_blend_state_delete;
+
+ nv20->pipe.create_sampler_state = nv20_sampler_state_create;
+ nv20->pipe.bind_sampler_states = nv20_sampler_state_bind;
+ nv20->pipe.delete_sampler_state = nv20_sampler_state_delete;
+ nv20->pipe.set_sampler_textures = nv20_set_sampler_texture;
+
+ nv20->pipe.create_rasterizer_state = nv20_rasterizer_state_create;
+ nv20->pipe.bind_rasterizer_state = nv20_rasterizer_state_bind;
+ nv20->pipe.delete_rasterizer_state = nv20_rasterizer_state_delete;
+
+ nv20->pipe.create_depth_stencil_alpha_state =
+ nv20_depth_stencil_alpha_state_create;
+ nv20->pipe.bind_depth_stencil_alpha_state =
+ nv20_depth_stencil_alpha_state_bind;
+ nv20->pipe.delete_depth_stencil_alpha_state =
+ nv20_depth_stencil_alpha_state_delete;
+
+ nv20->pipe.create_vs_state = nv20_vp_state_create;
+ nv20->pipe.bind_vs_state = nv20_vp_state_bind;
+ nv20->pipe.delete_vs_state = nv20_vp_state_delete;
+
+ nv20->pipe.create_fs_state = nv20_fp_state_create;
+ nv20->pipe.bind_fs_state = nv20_fp_state_bind;
+ nv20->pipe.delete_fs_state = nv20_fp_state_delete;
+
+ nv20->pipe.set_blend_color = nv20_set_blend_color;
+ nv20->pipe.set_clip_state = nv20_set_clip_state;
+ nv20->pipe.set_constant_buffer = nv20_set_constant_buffer;
+ nv20->pipe.set_framebuffer_state = nv20_set_framebuffer_state;
+ nv20->pipe.set_polygon_stipple = nv20_set_polygon_stipple;
+ nv20->pipe.set_scissor_state = nv20_set_scissor_state;
+ nv20->pipe.set_viewport_state = nv20_set_viewport_state;
+
+ nv20->pipe.set_vertex_buffers = nv20_set_vertex_buffers;
+ nv20->pipe.set_vertex_elements = nv20_set_vertex_elements;