+
+ /**
+ * Each instance of a Loader subclass will have a chance to try to load
+ * an object file when tryLoaders is called. If they can't because they
+ * aren't compatible with it (wrong arch, wrong OS, etc), then they
+ * silently fail by returning nullptr so other loaders can try.
+ */
+ class Loader
+ {
+ public:
+ Loader();
+
+ /* Loader instances are singletons. */
+ Loader(const Loader &) = delete;
+ void operator=(const Loader &) = delete;
+
+ virtual ~Loader() {}
+
+ /**
+ * Each subclass needs to implement this method. If the loader is
+ * compatible with the passed in object file, it should return the
+ * created Process object corresponding to it. If not, it should fail
+ * silently and return nullptr. If there's a non-compatibliity related
+ * error like file IO errors, etc., those should fail non-silently
+ * with a panic or fail as normal.
+ */
+ virtual Process *load(ProcessParams *params, ObjectFile *obj_file) = 0;
+ };
+
+ // Try all the Loader instance's "load" methods one by one until one is
+ // successful. If none are, complain and fail.
+ static Process *tryLoaders(ProcessParams *params, ObjectFile *obj_file);