Z32_FLOAT_X24S8 has DataType of GL_NONE.
info->DataType == GL_SIGNED_NORMALIZED ||
info->DataType == GL_UNSIGNED_INT ||
info->DataType == GL_INT ||
info->DataType == GL_SIGNED_NORMALIZED ||
info->DataType == GL_UNSIGNED_INT ||
info->DataType == GL_INT ||
- info->DataType == GL_FLOAT);
+ info->DataType == GL_FLOAT ||
+ info->DataType == GL_NONE);
if (info->BaseFormat == GL_RGB) {
assert(info->RedBits > 0);
if (info->BaseFormat == GL_RGB) {
assert(info->RedBits > 0);