Fixes newly added checks in nir validate failing.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3783>
nir_intrinsic_instr *load =
nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_ubo);
nir_intrinsic_instr *load =
nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_ubo);
+
+ nir_intrinsic_set_align(load, 4, 0);
+
load->num_components = instr->num_components;
load->src[0] = nir_src_for_ssa(nir_imm_int(b, 0));
load->src[1] = instr->src[0];
load->num_components = instr->num_components;
load->src[0] = nir_src_for_ssa(nir_imm_int(b, 0));
load->src[1] = instr->src[0];