Reviewed-by: Paul Berry <stereotype441@gmail.com>
* with an array of size N, all elements of the array from binding
* through binding + N - 1 must be within this range."
*/
* with an array of size N, all elements of the array from binding
* through binding + N - 1 must be within this range."
*/
switch (state->target) {
case vertex_shader:
limit = ctx->Const.VertexProgram.MaxTextureImageUnits;
switch (state->target) {
case vertex_shader:
limit = ctx->Const.VertexProgram.MaxTextureImageUnits;