+#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
+#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
+#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
+#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
+#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
+#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
+#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
+#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
+#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
+#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
+#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
+#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
+#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
+#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
+#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
+#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
+#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
+#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
+#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
+#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
+#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
+#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
+#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
+#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
+#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
+#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
+#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
+#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
+#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
+#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
+#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
+#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
+#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)