pipeline->device = device;
pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
+ assert(pipeline->layout);
radv_pipeline_init_dynamic_state(pipeline, pCreateInfo);
radv_pipeline_init_blend_state(pipeline, pCreateInfo, extra);
pipeline->device = device;
pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
+ assert(pipeline->layout);
pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
radv_create_shaders(pipeline, device, cache, (struct radv_pipeline_key) {0}, pStages);