Revert "intel: Fix the client-side swapbuffers throttling."
authorEric Anholt <eric@anholt.net>
Tue, 9 Nov 2010 22:01:52 +0000 (14:01 -0800)
committerEric Anholt <eric@anholt.net>
Tue, 9 Nov 2010 22:03:04 +0000 (14:03 -0800)
This reverts commit 76360d6abc9e0195bc5c373101ae616e68b2e6e6.  On
second thought, it turned out that sync objects also used the
wait_rendering API like this, and would need the same treatment, and
so wait_rendering itself is fixed in libdrm now.

src/mesa/drivers/dri/intel/intel_context.c

index 60c401b75bcba6d3e9ffacc156a3fa13e143486c..de4bcde20b61e68148a0a94338f962190c9e26c5 100644 (file)
@@ -470,11 +470,7 @@ intel_prepare_render(struct intel_context *intel)
     * so we just us the first batch we emitted after the last swap.
     */
    if (intel->need_throttle && intel->first_post_swapbuffers_batch) {
-      /* Can't use drm_intel_bo_wait_rendering, since that only waits
-       * for rendering *to* the buffer, not from it.
-       */
-      drm_intel_gem_bo_map_gtt(intel->first_post_swapbuffers_batch);
-      drm_intel_gem_bo_unmap_gtt(intel->first_post_swapbuffers_batch);
+      drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch);
       drm_intel_bo_unreference(intel->first_post_swapbuffers_batch);
       intel->first_post_swapbuffers_batch = NULL;
       intel->need_throttle = GL_FALSE;