case GL_DOT3_RGBA:
/* DOT3 works differently on R200 than on R100. On R100, just
* setting the DOT3 mode did everything for you. On R200, the
- * driver has to enable the biasing (the -0.5 in the combine
- * equation), and it has add the 4x scale factor. The hardware
- * only supports up to 8x in the post filter, so 2x part of it
- * happens on the inputs going into the combiner.
+ * driver has to enable the biasing and scale in the inputs to
+ * put them in the proper [-1,1] range. This is what the 4x and
+ * the -0.5 in the DOT3 spec do. The post-scale is then set
+ * normally.
*/
RGBshift++;